Author Topic: UPDATE: EE-EET-compatibility +TRA-ifed version  (Read 2768 times)

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Offline Smiling Imp

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Re: EE-EET-compatibility +TRA-ifed version
« Reply #15 on: January 04, 2021, 08:40:01 PM »
Wow! You've been hard at work! Thanks for the interest in the mod and for updating it!

Offline Austin

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Re: EE-EET-compatibility +TRA-ifed version
« Reply #16 on: January 05, 2021, 04:57:37 AM »
Wow! You've been hard at work! Thanks for the interest in the mod and for updating it!
Thank you so much! I think your mod is the best I've seen! Full Russian translation will be added soon - it's almost complete. In Russia, many players like this mod and enjoy it!

UPD: The archive with the mod has been updated once again - a small bug has been fixed, due to which one of the dialogues with Xzar did not work for the male protagonist, although its text was written for both genders. Also fixed a minor error installing Montaron files.

Offline Austin

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Re: UPDATE: EE-EET-compatibility +TRA-ifed version
« Reply #17 on: January 09, 2021, 05:32:50 AM »
UPDATED!!
- Added full Russian translation (except for a few optional item descriptions)
- Added cross-mod compatibility with Kulyok's Xan. Now, if this alternate version of Xan is installed instead of the version from this mod, then other Smiling Imp NPC will communicate with Kulyok's Xan. The texts of these banters were created by Smiling Imp without Kulyok 's participation (but her consent was received by me now).
- Updated readme file, added full update history and notes about cross-mod compatibility.

Please note that alternative mods must be installed earlier than this one so that all checks work properly and there are no two versions of the same NPC in the game!
« Last Edit: January 12, 2021, 05:49:20 AM by Austin »

Offline Austin

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Re: UPDATE: EE-EET-compatibility +TRA-ifed version
« Reply #18 on: January 10, 2021, 12:45:56 AM »
UPDATED!
Added dialogue between the protagonist and Skie at the Tree of Life (before the final battle in SoA). Previously, such dialogues were created for all NPC except her. I wrote the dialogue (as best I could) and coded it. The Smiling Imp didn't mind that.
« Last Edit: January 12, 2021, 05:49:12 AM by Austin »

Offline Austin

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Re: UPDATE: EE-EET-compatibility +TRA-ifed version
« Reply #19 on: January 10, 2021, 02:47:13 PM »
UPDATED!!! Version number updated to v11, link updated!

1) An epilogue for Tiax has been written and added to the mod! Previously, there were no epilogues in the mod for any NPC.

2) A command has been added to the 7XQUAY.baf script that will make Quayle start a dialogue with the player after his disappearance trick (as soon as the player leaves the circus tent and sees Quayle outside).
Also added a string-head line with the main character's comment about Quayle's disappearance. Now what happened looks more logical - the hero does not ignore it.

3) Improved the way of coding the Quayle dialog - instead of copying the quayle.dlg file to the override folder, now the ADD_TRANS_ACTION command has been added to the 7XQUAYP.d file, which adds the required command in a less risky way. The old method could lead to bugs if some other mod also supplemented the Quayle dialog earlier and this file had already been previously processed by another mod before copying.

4) Fixed a bug due to which Tiax, after joining Quayle to the group, could start endlessly initiating dialogues with all members of the group (now the WEIGHT is fixed in the required dialogue with Quayle).
« Last Edit: January 12, 2021, 05:49:03 AM by Austin »

Offline Austin

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Re: UPDATE: EE-EET-compatibility +TRA-ifed version
« Reply #20 on: January 12, 2021, 11:53:31 AM »
UPDATED!

Proofreading of new texts (epilogue of Tiax and dialogue with Skie at the Tree of Life) completed, thanks to sarevok57 from the Beamdog forum! This was necessary because I do not speak English and the texts were written in Russian and then translated.
« Last Edit: January 12, 2021, 11:56:42 AM by Austin »

Offline Austin

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Re: UPDATE: EE-EET-compatibility +TRA-ifed version
« Reply #21 on: January 13, 2021, 01:13:25 AM »
UPDATED!

A very serious bug was found and fixed - in the component "Tiax and Quayle in ToB", all of Tiax's short remarks (interjections) were mistakenly attributed to the 7XQUA25J file - and as a result, Tiax did not participate in the ToB story, and if Tiax was in the group at the same time and Quayle, then Quayle would speak Tiax's lines.
This has now been fixed and Tiax can comment on ToB story events!
« Last Edit: January 13, 2021, 01:16:40 AM by Austin »

Offline Austin

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Re: UPDATE: EE-EET-compatibility +TRA-ifed version
« Reply #22 on: January 14, 2021, 02:18:11 PM »
UPDATED!
Added 14 new lines to Tiax's ToB dialogues, including the final dialogue with Melissan and Solar. Now Tiax will not be silent when the player makes a decision at the end of the game!
Thanks to sarevok57 for proofreading new texts in English!

Offline Austin

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Re: UPDATE: EE-EET-compatibility +TRA-ifed version
« Reply #23 on: January 18, 2021, 10:50:30 AM »
UPDATED!!!
The mod version has been updated to 11.1!

- Added epilogues for Quayle, Faldorn, Coran, Safana, Xzar, Montaron (with and without active romance) in ToB
- Added a new banter between Faldorn and Korgan in SoA
- Added dialogue between the protagonist and Volo about Montaron in Saradush (previously Volo did not say anything about him)
- Added dialogues with Melissan and Solar at the end of the game - for Tiax, Quayle, Xzar and Montaron
- Added the final dialogue of the protagonist with Montaron with an active romance, after defeating Melissan
- Added new interjections for Tiax and Quayle during the ToB storyline (in dialogues with Abazigal, Baltazar, Yaga-Shura, Draconis, Ravager and others)
- Added a new dialogue between the protagonist and Montaron in the second half of the ToB
- Added Xzar's reaction to the death of Draconis in ToB
- Added Quayle's reaction when visiting the location of Abazigal's lair
- Added Montaron's phrase when first meeting Melissan in Saradush
- Added ToB scripts for Tiax, Quayle and Montaron

Thanks to sarevok57 for proofreading new texts in English! The texts were originally written in Russian.
« Last Edit: January 18, 2021, 10:54:13 AM by Austin »