Author Topic: TeamBG's Weapon Pack Info/Feedback  (Read 47414 times)

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Offline Solaufein

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TeamBG's Weapon Pack Info/Feedback
« on: January 06, 2013, 08:12:43 PM »
TeamBG's Weapon Pack v1.03

Information:

This is the second installation of the "pack" mods that I will be making for Baldur's Gate: Enhanced Edition. This mod is an weapon pack. There is a dwarf, Maltz, located outside of the Friendly Arm Inn who will
sell you these weapons. Some of the weapons are color variations of what you find in the game, some from BG2 and some of them are new. The magical weapons are expensive so you will have to save a lot of gold to buy them.

To Install:
At the moment the Weidu installer semi-works with BG:EE.
Unzip the mod to your 00766 folder.
Make a backup of your chitin key and your dialog.tlk (lang\en_US) Only in
English at the moment.
Take your dialog.tlk and place it in your 00766 folder.
Double click the SETUP-BGeeW application.
Follow the install instruction from that.
Now that is done place your dialog.tlk file back under your lang\en_US folder
Play the game and enjoy.
*Make sure you have an override folder or create one.

To Install (For BGT, Tutu):
Unzip the mod to your game folder.
Make a backup of your chitin key and your dialog.tlk
Double click the SETUP-BGeeW application.
Follow the install instruction from that.
Play the game and enjoy.

Version History:

V1.03 10/17/13
Removed the usability flags since its redundant in BG:EE

V1.02 4/28/13
Removed the line to install non-existent BAMs from the TP2 file.

V1.01 1/9/13
Fixed the Dwarven Thrower Thac0 which was at +3 when it shouuld be +2
Fixed the text of the Ninja-To +2. It said it was +1 when it is a +2 weapon.
New cross platform for BG:EE, BGT and Tutu

V1.00
First release

Download
« Last Edit: October 16, 2013, 09:57:49 PM by Solaufein »
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Offline Solaufein

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #1 on: January 06, 2013, 08:15:30 PM »
Screenshots
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Offline JohnTheMutt

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #2 on: January 07, 2013, 09:46:07 PM »
No problems with installation. Great job and very nice selection of weapons!! It's nice to see some other weapon types get some love and this really helps fill in a big hole in BG1 imo...

I'll note any issues I find below and edit in any new ones to this same post:

--The Dwarven Thrower +2 has a THACO of +3 in its description... is this correct?
--Ninja-To +2 has a THACO of +1 and it looks like only +1 for damage also... (note: the pricing looks like it's for a +1 weapon)... Okay, bought it and equipped it. Appears to be +2 THACO and damage so description is off for sure...
--

Interesting note: There exists another Maltz's weapon shop in Baldur's Gate (see x=1180, y=2980, Area=AR0800). Though that Maltz appears to be a fat human merchant doing business in his living room... :)
« Last Edit: January 07, 2013, 10:21:43 PM by JohnTheMutt »

Offline Solaufein

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #3 on: January 08, 2013, 12:19:44 AM »
The Dwarven Thrower should be a +2 THAC0, the item is set to 3 which means I forgot to change it.
Ninja-To is a description error it should be +2 not +1.

Thanks for the heads up.

Maltz that must be were I heard that name before. I was going for the "tz" at the end of the name to stay with similar sounding name like Kurtz the shopkeeper of my armor mod.
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Offline Solaufein

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #4 on: January 08, 2013, 10:47:58 PM »
New version out already. Includes the fixes above and is now playing happily with BGT and Tutu versions of the game.
My mods:
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Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
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Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline JohnTheMutt

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #5 on: January 09, 2013, 08:30:14 PM »
New version out already. Includes the fixes above and is now playing happily with BGT and Tutu versions of the game.

Very nice! Thanks for putting in the hard work! :)

Edit: oops! It looks like the Dwarven Thrower +2 is still showing a THACO of +3 in the statistics when right clicked... The Ninja-To +2 looks perfect...
« Last Edit: January 09, 2013, 08:47:18 PM by JohnTheMutt »

Offline Solaufein

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #6 on: January 09, 2013, 10:10:00 PM »
Thanks.

Fixed again. For whatever reason it wasn't saved right.
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Offline WhiteKnight

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #7 on: March 23, 2013, 11:01:17 AM »
I tried to install the latest version, but it is giving me an error regarding missing 'bams'.  The '\bams\' directory doesn't  seem to exist in the extracted download for me.  The debug file (renamed to txt) is attached.

Offline Solaufein

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #8 on: April 01, 2013, 10:14:13 AM »
There was a typo in the TP2 file \bams should have been \bams\

Uploaded a new file with the correction.
My mods:
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Offline ZioRipper

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #9 on: April 07, 2013, 04:06:35 AM »
Hey this looks like a great mod! I'm new to the whole process though and am having trouble getting it to download. Can you give me any advice? I know I have the Weidu installed correctly, but how do I get your mod to work with it? Thanks!

Offline dragonfist

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #10 on: April 08, 2013, 06:28:53 AM »
There was a typo in the TP2 file \bams should have been \bams\

Uploaded a new file with the correction.

I still seem to get an error installing the mod.

error loading [BGeeW/bams/]

Any solutions? Because I'm very keen on trying out this mod. Maybe I should also add that the Armor Pack works without any problems. I'm sure I downloaded the right file and unzipped it correctly. Everything went fine with the other mod, so there seems to be something wrong with this one, not necessarily my game, right?

Offline Solaufein

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #11 on: April 08, 2013, 11:35:28 AM »
Well its an empty folder. Try deleting that line in the TP2 file, save and try again. COPY ~BGeeW/bams~ ~override~

I don't ever recall an empty folder causing problems.
My mods:
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Offline dragonfist

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #12 on: April 08, 2013, 01:21:51 PM »
Many thanks! Worked like a charm. :) Now I'm literally going to tear enemies apart later on in the game with that new set of weapons. :D I really appreciate your quick reply, it was extremely helpful.

Offline ZioRipper

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #13 on: April 08, 2013, 06:34:52 PM »
Can someone please explain how to "unzip" the folder and get it to work? Sorry, like I said I'm new to this.

Offline Smiling Imp

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Re: TeamBG's Weapon Pack Info/Feedback
« Reply #14 on: April 09, 2013, 10:23:33 PM »
Can someone please explain how to "unzip" the folder and get it to work? Sorry, like I said I'm new to this.

For me, I right click on the zip file and select extract here. Might be different for you depending on what kind of computer you are using.