Author Topic: HELP WANTED: Area Editing  (Read 18457 times)

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Offline Solaufein

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HELP WANTED: Area Editing
« on: July 11, 2012, 06:38:27 AM »
Posted by: CoM Solaufein
Date posted: 12/8/10

Looking for: Area Editor/Creator

Details:

I need some new areas created for my next version of The Undying mod.

2-3 surface areas that are set in the mountains. These areas are the size of BG1's wilderness areas, they have snow, pine trees, etc. Think of the scenic places of the Rocky Mountains.

This next one is optional considering its probably the hardest to do. I need a dwarven city underground which would be the size of Icewind Dale's Lower Dorns Deep. My dwarven city has three levels, I have the central level done. I would like a lower level that has homes, shops that kind of thing. The upper level would be a level of ruins, broken houses, collapsed walls, etc. An earth quake pretty much destroyed the upper level so go by that idea.
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Ric

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Re: HELP WANTED: Area Editing
« Reply #1 on: July 11, 2012, 06:41:35 AM »
It sounds like a good project. I'll tinker with it. No promises though.
I'm inclined to make basic areas and let people add smaller items with ietme or similar if thats ok. (?)
Is the Dwarven city underground? A picture of the main area would help to match colors and textures.
What X*Y sizes are those? 5000*4000? (looks like 1920*1440)
« Last Edit: May 22, 2011, 01:51:57 PM by Ric »
Funny how I always come back to Baldurs Gate 2.
Its like home, but I look tough, and most people are trying to kill me.

Offline Solaufein

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Re: HELP WANTED: Area Editing
« Reply #2 on: July 11, 2012, 06:41:37 AM »
Let me correct the first one; Think of the scenic places of the Rocky Mountains with lots of snow.

If you have Icewind Dale give Lower Dorn's Deep a look. And if not look at this.

Thanks
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Solaufein

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Re: HELP WANTED: Area Editing
« Reply #3 on: July 11, 2012, 06:41:38 AM »
Well the entrance of Lower Dorns Deep is 3840*2880
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Ric

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Re: HELP WANTED: Area Editing
« Reply #4 on: July 11, 2012, 06:41:39 AM »
Here is a crude start. Too dark, probably too small. More paths would mean more encounters too.
*EDIT*
Mountain2 is an update. Any input is welcome. (eg; I'll try to get some firs in there.)
« Last Edit: May 23, 2011, 07:48:11 PM by Ric »
Funny how I always come back to Baldurs Gate 2.
Its like home, but I look tough, and most people are trying to kill me.

Offline Solaufein

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Re: HELP WANTED: Area Editing
« Reply #5 on: July 11, 2012, 06:41:40 AM »
Looks good. How about more snow and fir type trees like this image?
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Ric

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Re: HELP WANTED: Area Editing
« Reply #6 on: July 11, 2012, 06:41:41 AM »
Its getting there.
I was thinking there would be a door or similar opening to get underground. If so, should that mound be steeper?
*edit*
I started out thinking "spring time". You need winter, so I'll leave this one as is, and make a winter version.
« Last Edit: May 25, 2011, 02:56:31 PM by Ric »
Funny how I always come back to Baldurs Gate 2.
Its like home, but I look tough, and most people are trying to kill me.

Offline Ric

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Re: HELP WANTED: Area Editing
« Reply #7 on: July 11, 2012, 06:41:47 AM »
Do you want that door left in, or do you have one in IETME to use?
Funny how I always come back to Baldurs Gate 2.
Its like home, but I look tough, and most people are trying to kill me.

Offline Solaufein

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Re: HELP WANTED: Area Editing
« Reply #8 on: July 11, 2012, 06:41:48 AM »
That looks good. I was going to use an entrance from one of the IWD areas but it wouldn't really fit since its basically all white with snow which means it would be something in a higher altitude. I'll use that for an entrance for a quest and use yours as the entrance to the city. I was wondering if you could add a couple of caravan wagons near the entrance? They do trade with the outside world from time to time.
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Ric

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Re: HELP WANTED: Area Editing
« Reply #9 on: July 11, 2012, 06:41:49 AM »
I could add wagons. I'm thinking of keeping all new graphics as raw areas and tiles for use in ietme. Are there wagons in the tilesets yet?
« Last Edit: May 31, 2011, 08:43:53 PM by Ric »
Funny how I always come back to Baldurs Gate 2.
Its like home, but I look tough, and most people are trying to kill me.

Offline Solaufein

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Re: HELP WANTED: Area Editing
« Reply #10 on: July 11, 2012, 06:41:50 AM »
I know there are some wagons in the tileset files found here but I don't remember which one has them.
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Ric

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Re: HELP WANTED: Area Editing
« Reply #11 on: July 11, 2012, 06:41:51 AM »
I found these in the iwdbg1.zip tileset.
I can make more if they aren't suitable.
Funny how I always come back to Baldurs Gate 2.
Its like home, but I look tough, and most people are trying to kill me.

Offline Solaufein

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Re: HELP WANTED: Area Editing
« Reply #12 on: July 11, 2012, 06:41:52 AM »
Yeah those will do.
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Ric

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Re: HELP WANTED: Area Editing
« Reply #13 on: July 11, 2012, 06:41:53 AM »
Cool. If you have that taken care of I have time to do another mountainscape, or start on that Dwarven city. Which one do you need first?
Funny how I always come back to Baldurs Gate 2.
Its like home, but I look tough, and most people are trying to kill me.

Offline Solaufein

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Re: HELP WANTED: Area Editing
« Reply #14 on: July 11, 2012, 06:41:54 AM »
A mountainscape would be good.
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester