I spent a lot of time working on the mod today. I'm changing the naming scheme of my files so that it would be easier to access them in DLTCEP.
Also, I'm limiting the amount of weapons and armour - originally the mod had weapons from renaissance period - which is a lot of weapons.
The present version is closer to dark ages and early medieval, so there are no bastard swords, two handed swords, rapiers, arbalests, plate mail, field plate, full plate, etc.
Also, I'm changing some of the mechanics. Since I have returned to the concept of levels, some of combat abilities are level-dependent.
I decided to add special skills to weapons - so for example a hewing spear and bill-guisarme allow trip attacks and there's possible to attack with shields.
When fighting opponents clad in mail from head to toe, such abilities come handy as full mail suit has AC 10 and they give a complete or partial armour bypass.