Author Topic: Non-TeamBG Utilities  (Read 7654 times)

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Offline Solaufein

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Non-TeamBG Utilities
« on: July 24, 2010, 08:40:09 PM »
Near Infinity v1.32.1 beta 24 by Jon Olav Hauglid

Quote
Near Infinity is a combined browser and editor for games based on BioWare's Infinity Engine. It supports both Baldur's Gate 1 & 2, Icewind Dale 1 & 2 and Planescape: Torment as well as the official expansion packs. Limited support for Neverwinter Nights and Star Wars: Knights of the Old Republic is also included. The latest beta listed here has proven more stable (and has more features) than the previous full release.

NOTE: You need Java installed to start Near Infinity. To download and install Java, go to www.java.com, and click "Get It Now". This site can also be used to check if you have the latest version of Java installed

Near Infinity
« Last Edit: July 24, 2010, 08:38:15 PM by CoM_Solaufein »
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Solaufein

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All in One Editing Tools
« Reply #1 on: July 24, 2010, 08:40:09 PM »
DLTCEP by Avenger

*   Can remove or extract files from .SAV (savegame) archives. Good if you changed an area you already visited and don't want to restart.
* Can import and export TBG and IAP files
* Item, spell, EFF, and creature editing, with up-to-date effect descriptions.
* Dialog editing, with an additional WeiDU interface (WeiDU must be downloaded separately). Contains syntax checker and scripting help.
* Script editing, using WeiDU as a compiler. Contains syntax checker and scripting help.
* Graphical area editing
* Table-style 2DA editor
* Allows BAM, MOS and TIS files to be displayed. It can create them from BMP files. For truecolor BMP's it uses a fast octree color reduction.
* VAR editing for Torment, and able to simulate this file's effects for other games
* A complete dialog.tlk editor
* Additional editing support for GAM, IDS, MUS, PRO, STO, VVC, WMP and CHU
* Searching of ARE, CRE, DLG, EFF, ITM, PRO, BCS, SPL, STO, VVC,  and CHU by fields such as resource, race, class, and so on, as appropriate
* Advanced file checking of the following fileformats: ARE, BAM, CRE, DLG, EFF, GAM, ITM, PRO, BCS, SPL, STO, 2DA, VVC, WMP, CHU
* BIF extraction and searching capability, and support for decompressing BIFs, CBFs and SAVs
* Sound conversion: WAVC to WAV, WAV to WAVC, ACM to WAV, WAV to ACM
* Special CFB file format for adding casting effects to spells

DLTCEP
« Last Edit: July 03, 2010, 12:53:45 AM by CoM_Solaufein »
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Solaufein

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Re: Non-TeamBG Utilities
« Reply #2 on: July 24, 2010, 08:40:09 PM »
WeiDU, a dialogue compiler, string patcher, script and text file extender for Infinity Engine games is vailable (source code and all) under the GPL.

WeiDU Features:
Works on PCs and Macs running OS X.
Can read and extend DIALOG.TLK and DIALOGF.TLK (used in foreign versions of BGII).
Can extract resources like DLGs or BCSs from override or BIFF files based on Chitin.Key (supports BG2, BG1, IWD, PST).
Dialogue De-Compiler (dump DLGs to text files).
Dialogue Compiler (compile text files to DLG, modify DIALOG.TLK):
Powerful handling for multi-party dialogues using symbolic labels.
Can append states and transitions to existing DLG files and refer to those new states symbolically.
Can replace states in existing DLG files.
Can add clauses to existing transition triggers.
Includes special support for various kinds of long conversations where the PC says nothing.
DIALOG.TLK Patcher:
Patch other files (ITMs, SPLs, etc.) with strings.
Conditionally append to 2DA files (like pdialog.2da).
Replace string references in BCS files with new strings.
Conditionally prepend and append your BCS file into an existing BCS file (like baldur.bcs).
Can add new custom Kits even if other Kits are installed.
Can add new custom music files even if other custom music files are installed.
Packaging and Setup Utilities:
Create a mod from multiple packages or pieces.
Allow user to choose which groups to install.
Handles uninstallation and error reporting.
Includes quite a few examples.
Complete source code included.

Weidu
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester