Author Topic: DSotSC Dreaded Bug Thread  (Read 19610 times)

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Offline Brandon

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Re: DSotSC Dreaded Bug Thread
« Reply #15 on: December 30, 2007, 01:40:41 PM »
I am currently in the Citadel and Strongblade has suffered serious level drain.

I don't see a Restoration spell available-  is there a way to heal him?

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Offline Raven

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Re: DSotSC Dreaded Bug Thread
« Reply #16 on: December 30, 2007, 08:45:19 PM »
The Baldur's Gate engine doesn't have the ability to restore lost levels which is why there isn't any Restoration spell. You will have to suffer with what you have or console your EXPs back up.
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Offline Neto

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Re: DSotSC Dreaded Bug Thread
« Reply #17 on: January 09, 2008, 06:14:08 PM »
I'm not exactly sure if what I'm experiencing is a bug, but anyway.
I get to kill the green dragon near Nashkel, okay. After that, I proceed looking for it's hoard, can't find it. Then I try this on console
CLUAConsole:MoveToArea("DSC006")
and it says the file does not exist. So, I went to the DS's area folder to look for the file and indeed, there was no DSC006.are file. I presume I'm using the latest version of the mod (the one on the DsotSC Download topic). Tho my guess is that I have done some serious noobishness on the installation or something, after downloading and unzipping the mod once again, I just can't seem to find the damned hoard area file. What do I dooo? =B

For the records, I'm using BG1 + Totsc + this mod and nothing else.
« Last Edit: January 09, 2008, 06:17:25 PM by Neto »

Offline Raven

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Re: DSotSC Dreaded Bug Thread
« Reply #18 on: January 09, 2008, 07:11:30 PM »
The DS prefix sounds like the BGT version of the mod.
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Offline billymas

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Re: DSotSC Dreaded Bug Thread
« Reply #19 on: January 18, 2008, 11:40:51 PM »
hi all,
here's another big big problem again.....

before i accept the quest of dragon slaying i have already looted the dragon's nest,
whoch is around chapter 3 before i go to the bandit camp.
then after i finish Jet's quest,i have sent the Otho to make a mace for me,
then talked with the priest of Lathander about the dragon slaying quest,
then straight away i went to Nashkel,
and there a small boy told me there's a guy at the inn who need to speak to me.
But after i went in the inn,
no one was there!
i tried to rest for 8 hours,but no one ever show up?
does it mean that i have "solved" the dragon quest beforehand then it indirectly they do need me no more?

anyone has encountered this before?

here's my weidu log:

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core 1.05a
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Revised worldmap for the Baldur's Gate v6.6.1 - including coloured Baldur's Gate map icons -> Installing new Worldmap for use with Mega Modification...
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #3 // Travel Times and Area Visibility -> Revised Area Visibility and Travel Times for BG1 & SoA/TOB+BP Family Mods
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #4 // Worldmap size: Choose the size of the worldmap -> Large Worldmap 4900x3500
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #6 // Worldmap for Throne of Bhall -> Use new worldmap for Throne of Bhaal as well
~SETUP-DSOTSC.TP2~ #0 #0 // DSotSC for BGT-Weidu v1.95 Mod
~SETUP-NTOTSC.TP2~ #0 #0 // NTotSC for BGT-Weidu v1.55 Mod
~SETUP-LONGERROAD.TP2~ #0 #0 // Longer Road v 1.5
~SETUP-LONGERROAD.TP2~ #0 #1 // SPEED BANTERS
~SETUP-LONGERROAD.TP2~ #0 #2 // Restore Irenicus's original portrait from SoA.
~SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale 2
~SETUP-BGTMUSIC.TP2~ #0 #0 // Baldur's Gate Trilogy - Music -> Full Baldur's Gate and Tales of the Sword Coast Music
~SETUP-GUI.TP2~ #0 #2 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"
// Recently Uninstalled: ~SETUP-RTT.TP2~ #1 #0 // Return To Trademeet - Main
// Recently Uninstalled: ~SETUP-RTT.TP2~ #1 #1 // Return To Trademeet - Tiz (don't skip)

Offline Red Carnelian

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Re: DSotSC Dreaded Bug Thread
« Reply #20 on: January 19, 2008, 09:19:10 AM »
Click here for the BGT version. Thats where you need to be.
Little is known of Nirel, a powerful cleric who could resist the spells of his enemies. However, history does record that he was a vile zealot whose hatred for followers of other faiths knew almost no bounds. It is said that he kept the heads of his victims as trophies and was personally responsible for defiling over one hundred temples of other faiths. In the centuries since, his mace has appeared in the hands of evil clerics across the Realms.

Offline billymas

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Re: DSotSC Dreaded Bug Thread
« Reply #21 on: January 19, 2008, 10:50:24 PM »
these are the older version,
i have tried to install V1.81 but it fails with some errors in the middle of installation.....
i have e-mailed the forum's Sir Billy bob,
the latest version is V1.95 for BGT.....

Offline jastey

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Re: DSotSC Dreaded Bug Thread
« Reply #22 on: February 26, 2008, 05:20:55 AM »
This isn't a problem with DS but with BG1UB and the way it adds a bandit scalp to the Zal creature in that area. For some reason it causes the item and inventory slots to get mixed up which eventually causes the game to crash. In the DS folder there is a creatures folder. You need to copy the ZAL.cre file from that folder into your override folder replacing the existing creature file. That should sort you out. Looking at the BG1UB tp2 you may have been better off installing that before DS as this problem looks more like a compatibility issue rather than a bug.
A question: In Bg1UP readme, it states that UB should be installed after DSotSC ( http://mods.pocketplane.net/readmes/BG1UB-Readme.html#compat ). Which is the more recent information?

Offline Tervadh

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Re: DSotSC Dreaded Bug Thread
« Reply #23 on: March 01, 2008, 05:09:50 PM »
This isn't a problem with DS but with BG1UB and the way it adds a bandit scalp to the Zal creature in that area.
A question: In Bg1UP readme, it states that UB should be installed after DSotSC ( http://mods.pocketplane.net/readmes/BG1UB-Readme.html#compat ). Which is the more recent information?
The current DSotSC should go before other mods because it overwrites rather than patches a lot of files.

I looked at the BG1UB and DS code for Zal. All UB does is add a bandit scalp to his inventory, which shouldn't be causing problems (though really, it should add scalps to slots that can't be pickpocketed).  The zal.cre delivered by the current DS has a non-standard order though, which may be causing the issue when someone goes to add an item to the cre. This should be less of a problem in the next version, which should be more patch-friendly.
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Offline jastey

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Re: DSotSC Dreaded Bug Thread
« Reply #24 on: March 01, 2008, 11:05:51 PM »
Thank you for the answer! Is there a date for the next update yet?

Offline Red Carnelian

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Re: DSotSC Dreaded Bug Thread
« Reply #25 on: March 02, 2008, 02:32:13 AM »
Next version will be out soon. Just some TP2 stuff to sort out.




Little is known of Nirel, a powerful cleric who could resist the spells of his enemies. However, history does record that he was a vile zealot whose hatred for followers of other faiths knew almost no bounds. It is said that he kept the heads of his victims as trophies and was personally responsible for defiling over one hundred temples of other faiths. In the centuries since, his mace has appeared in the hands of evil clerics across the Realms.

Offline jastey

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Re: DSotSC Dreaded Bug Thread
« Reply #26 on: March 02, 2008, 10:14:30 AM »
Cool. Good luck!

Offline Thelastros

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Re: DSotSC Dreaded Bug Thread
« Reply #27 on: March 07, 2008, 08:35:48 AM »
This is the first mod I have tried for BG1. The error I am getting happens when I try to enter the Cloakwood forest. The game crashes and I get a runtime error. I had no problems entering the Cloakwood before I installed DSOTC. I am playing the 3-disc version of BG1 (the original saga).

Offline Red Carnelian

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Re: DSotSC Dreaded Bug Thread
« Reply #28 on: March 07, 2008, 02:44:43 PM »
You shouldn't be having any problems entering Cloakwood. Did you start a new game when you installed the MOD? Also are you using V1.03?
Little is known of Nirel, a powerful cleric who could resist the spells of his enemies. However, history does record that he was a vile zealot whose hatred for followers of other faiths knew almost no bounds. It is said that he kept the heads of his victims as trophies and was personally responsible for defiling over one hundred temples of other faiths. In the centuries since, his mace has appeared in the hands of evil clerics across the Realms.

Offline Thelastros

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Re: DSotSC Dreaded Bug Thread
« Reply #29 on: March 08, 2008, 12:50:42 AM »
yes to both questions. i thought it may have been one of the game discs, but everywhere else it loads perfectly fine.
thanks for your help. i am kind of new to trying out IE mods.