Author Topic: Shadow Weave  (Read 2021 times)

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Offline Silver Shifter

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Shadow Weave
« on: March 16, 2006, 08:48:55 AM »
Does anyone ave links for information on the Shadow Weave? Anything at all? What mages who use it are called what spells are preferred in it etc. Maybe a link to a DnD resource about it? Any help would be aprreciated.

Offline Creepin

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Shadow Weave
« Reply #1 on: March 16, 2006, 10:17:08 AM »
I found something for you. Sadly, there was no front page on pdf file, so I  don't know what was the name of the book. It describes different aspects of magic on Toril & included a bit of info on Shadow Weave ;)

The Shadow Weave
During the course of her eternal war with the goddess Selune, the
goddess Shar created the Shadow Weave in response to Selune's creation
of Mystra and the birth of the Weave. If the Weave is a loose
mesh permeating reality, the Shadow Weave is the pattern formed
by the negative space between the Weave's strands. It provides an
alternative conduit and methodology for casting spells.
Shar, being the goddess of secrets, has mostly kept the secret of
the Shadow Weave to herself. Over the millennia some mortals,
mainly her servants, have been allowed to discover the Shadow
Weave or have stumbled across it in their researches.
Shadow Weave users enjoy several advantages. First, they ignore
disruptions in the Weave. A Shadow Weave effect works normally
in a dead magic or wild magic zone. (An antimagic field, which
blocks the flow of magic, remains effective against Shadow Weave
magic, as does spell resistance.) Skilled Shadow Weave users are able
to cast spells that are extraordinarily difficult for Weave users to
perceive, counter, or dispel.
Shadow Weave users also suffer some disadvantages. First, Shar
has full control over the Shadow Weave and can isolate any creature
from it or silence it entirely without any harm to herself. Second,
the secrets of the Shadow Weave are disquieting and injurious to the
mortal mind. Withdut assistance from Shar, a Shadow Weave user
loses a bit of his or her mind. Third, while the Weave serves equally
well for any kind of spell, the Shadow Weave is best for spells that
sap life or muddle the mind and senses, and is unsuited to spells that
manipulate energy or matter—and cannot support any spell that
produces light. (See the Shadow Weave Magic feat in Chapter 1:
Characters for details.)
Finally, the more familiar a mortal becomes with the secrets of the
Shadow Weave, the more divorced she becomes from the Weave. An
accomplished Shadow Weave user can work spells that Weave users find
difficult to detect, dispel, or counter, but the Shadow Weave user also
becomes similarly unable to affect spells worked through the Weave.

Magic items created by those who use the Shadow Weave are rare
and dangerous. Only the clergy of Shar and Shar's few arcane devotees
create any number of Shadow Weave items. Shadow adepts unallied to
 Shar's church are rare and reclusive enough that only a handful
of magic items are manufactured as Shadow Weave items.
Shadow Weave items are nearly identical to items created by
Weave users, but the differences are profound.
Spell-like effects generated from Shadow Weave items have the
same benefits and limitations that a Shadow Weave spell caster has:
Effects from the schools of Enchantment, Illusion, and Necromancy
gain a +1 bonus on their save DCs and a +1 bonus on caster level
checks to overcome spell resistance. The same benefits apply to
effects with the darkness designator. Effects from the schools of
Evocation and Transmutation have their caster levels reduced by
one (though their costs are based on the original caster level). The
reduced caster level affects the spell's range, duration, damage, and
any other level-dependent variables the effect might have. The
effect's save DC is reduced by -1 and caster level checks to overcome
spell resistance suffer a -1 penalty. The DC to dispel Evocation or
Transmutation effects from a Shadow Weave item is 11 + the
reduced caster level. In general, Shadow Weave users do not bother
to create items that include Evocation or Transmutation effects.
Shadow Weave items cannot generate effects with the light designator.
Shadow Weave items can pose a serious danger to users who are
not familiar with the mysteries of the Shadow Weave. Activating a
Shadow Weave item through spell completion, spell trigger, or command
word deals 1d4 points of temporary Wisdom damage to the
user unless the user has the Shadow Weave Magic feat. A use-activated
Shadow Weave item deals 1 point of temporary Wisdom
damage the first time it is used each day unless the user has the
Shadow Weave Magic feat. If the item functions continuously, the
temporary Wisdom damage occurs at dusk each day or when the
user takes off or puts aside the item, whichever comes first.

Offline Silver Shifter

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Shadow Weave
« Reply #2 on: March 16, 2006, 11:20:43 AM »
Thanks this was very interesting. They are best at Necromancy Illusion and Enchantment it seems, which is good.

Offline Scathach

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Shadow Weave
« Reply #3 on: March 16, 2006, 11:55:32 AM »
The text above is taken from the D&D 'Forgotten Realms Campaign Setting', which means the information contained in the text is official.
Dá fhada an oíche tagann an camhaoir
- However long the night, the dawn will come

Offline Silver Shifter

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Shadow Weave
« Reply #4 on: March 16, 2006, 12:28:25 PM »
Okay. Thank you too. It's always good to be sure it's official.