Author Topic: Tree of Life Dialogue *SPOILERS*  (Read 3414 times)

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Offline theacefes

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Tree of Life Dialogue *SPOILERS*
« on: November 01, 2005, 08:07:52 PM »
SPOILER AHEAD!!!!!!!!!!!!!!!!!

Okay, here is Auren's tree of life dialogue.  For some reason WeiDU keeps gving me a syntax error which I will point out.  Also, if someone knows how to EXTERN this so that it continues to the other NPCs dialogues I would appreciate it.  The red is where the error occured.  The EXITS would be replaced by these EXTERNS I'm guessing.

INTERJECT_COPY_TRANS2 PLAYER1 33 treeoflife
== PLAYER1 IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
~Auren: the young but experienced adventurer stares at you

intensely. She has seen and gone through what most could not even

imagine, and yet she still remains at your side.~
END

IF ~~ THEN REPLY ~Auren, you're a good fighter, and a great friend.  But this is my fight, not yours.  Please don't risk your life for me.~ EXTERN K#AurenJ PCTree1


IF ~~ THEN REPLY ~Auren, you've seen how powerful Irenicus is. You
still have the rest of your life to live and see the world.  Don't
risk your life for me.~ EXTERN K#AurenJ PCTree2


IF ~~ THEN REPLY ~Auren, I trust you are prepared?  I need your full
concentration if we're going to defeat Irenicus.~ EXTERN K#AurenJ
PCTree3


CHAIN
IF ~~ THEN K#AurenJ PCTree1
~<CHARNAME>,  I promised to help you find Imoen and this mage, and I
did just that.  But since I've gotten to know you more I feel a sort
of connection between us, and something tells me that I am not to
walk away from this fight.  I just can't.  So, I'm with you all the
way on this one!~
EXIT

CHAIN
IF ~~ THEN K#AurenJ PCTree2
~<CHARNAME>,  I promised to help you find Imoen and this mage, and I
did just that.  But since I've gotten to know you more I feel a sort
of connection between us, and something tells me that I am not to
walk away from this fight.  I just can't.  So, I'm with you all the
way on this one!~
EXIT

CHAIN
IF ~~ THEN K#AurenJ PCTree3
~<CHARNAME>,  I promised to help you find Imoen and this mage, and I
did just that.  But since I've gotten to know you more I feel a sort
of connection between us, and something tells me that I am not to
walk away from this fight.  I just can't.  So, I'm with you all the
way on this one!~
EXIT
-Ace
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Offline Zyraen

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Tree of Life Dialogue *SPOILERS*
« Reply #1 on: November 01, 2005, 09:19:32 PM »
I just remembered, you can't use choices on an Interject_Copy_trans2.

Use an Extend_Bottom instead.

To retain all the ToL options (a LOT of them!) without copying manually, use ICT2 for the closing parts, and respective trigger checks to ensure that they do not run into each other. If you do copy them manually, you'll miss just about all the other custom NPC stuff anyway.

Much easier to say online.
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Offline Zyraen

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Re: Tree of Life Dialogue *SPOILERS*
« Reply #2 on: November 01, 2005, 11:34:30 PM »
EXTEND_BOTTOM Player1 33
IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN EXTERN PLAYER1 K#treeoflife
END

CHAIN
IF ~~ THEN PLAYER1 K#treeoflife
~Auren: the young but experienced adventurer stares at you intensely. She has seen and gone through what most could not even imagine, and yet she still remains at your side.~
END
IF ~~ THEN REPLY ~Auren, you're a good fighter, and a great friend.  But this is my fight, not yours.  Please don't risk your life for me.~ EXTERN K#AurenJ PCTree1
IF ~~ THEN REPLY ~Auren, you've seen how powerful Irenicus is. You
still have the rest of your life to live and see the world.  Don't
risk your life for me.~ EXTERN K#AurenJ PCTree2
IF ~~ THEN REPLY ~Auren, I trust you are prepared?  I need your full
concentration if we're going to defeat Irenicus.~ EXTERN K#AurenJ
PCTree3
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Offline Meira

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Tree of Life Dialogue *SPOILERS*
« Reply #3 on: November 02, 2005, 12:19:57 AM »
Here's Grim's Tree of Life template, I hope it helps. :)

http://forums.gibberlings3.net/index.php?showtopic=375

Offline theacefes

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Tree of Life Dialogue *SPOILERS*
« Reply #4 on: November 02, 2005, 11:41:53 AM »
@Meira: The tutorial worked fine, but will this allow the other NPCs to say their parts as well?
-Ace
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Offline Grim Squeaker

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Tree of Life Dialogue *SPOILERS*
« Reply #5 on: November 02, 2005, 12:48:56 PM »
Quote from: "theacefes"
@Meira: The tutorial worked fine, but will this allow the other NPCs to say their parts as well?


Yes, it will do the correct transitions at the end so you end up with seeing the original NPC material as well.  This technique doesn't work exactly for a romance tree of life talk as thats needs to be at the end, but works fine for a non-romance.  If you want some code for a romance one, I'll post something.
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Offline theacefes

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Tree of Life Dialogue *SPOILERS*
« Reply #6 on: November 02, 2005, 02:42:14 PM »
Nope, I'm good!  Thank you so much, guys. *hugs for all*
-Ace
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