Author Topic: Saerileth Readme-Website-Updates  (Read 37426 times)

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Offline nethrin

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Saerileth Readme-Website-Updates
« on: July 06, 2005, 08:17:44 AM »
this is a copy of the saerileth readme.  this thread is locked because it's not here for discussion.  but don't worry, it will be continually updated.  this is simply a resource for saerileth players.

UPDATED 2012.1.16

Begin README

_______________________________________________________


              Saerileth Romance MOD For Baldur's Gate 2 (TOB Required)

                 VERSION 16

             Website: http://mods.chosenofmystra.net/saerileth/

             Forum: http://www.baldursgatemods.com/forums/index.php?board=16.0

           

Saerileth Mod


Welcome to the Saerileth Mod for BGII--SOA and TOB.

Thanks first of all to Solaufein for making the areas. Without Solaufein, Saerileth would have been released in a format very unlike the one you have now! Thanks to our three beta-testers, the "S" triumvirate: Slumlord, Sir Kalthorine, and Sevariat. Your hard work is greatly appreciated, and your thoroughness of testing has helped us release a functioning mod in timely fashion. Thanks also to jcompton, CamDawg, and SimDing0 for help with scripting. Thanks to Sir-Kill for BAM resizing help and to Benjamin for BAM recoloring. Thanks to serdrick for traifying the mod. Thanks to toughluck for finding the Saerileth Romance Music and for making the original default Saerileth portrait. Thanks to BearThing for the ear-tweaking of the toughluck portrait. Thanks to Kai of Candlekeep and XVIII for the alternates! Big thanks to Nome for mirroring the mod on his site. He has really helped me out with data transfer limits! Thanks to Feanor for his unswerving devotion to typo hunting. Thank you, Wistrik for general coding help. Thank you to Dellaster for making the flower .BAMs. Thanks also to all of you at CoM, you who haunt the Saerileth Forum and have given us great suggestions and have helped us squash bugs! You guys are all a great encouragement! ^_^


Installation:

To install the Saerileth Mod, first download the zip file (.rar). Open the zip file and extract all the files inside, which will be five (the .tp2, the .exe, the Audio Uninstall, the NStisunpack.bat, and the folder containing everything else). Drop all these into your BGII - SoA folder.  Then click the .exe and install Saerileth. That's it. Language translation is coming soon. TOB is required to play.

General:

--Saerileth is an outer-planar human, sent to Toril for a specific mission.  She is a young paladin of Tyr who is romanceable.

--Saerileth can be picked up in the Temple District, in front of the Order of the Radiant Heart.

--Saerileth has a string-fixer of the hot-key variety. Just highlight her picture and press the L key.

--Saerileth is 15 years old.

--Saerileth has two quests in SoA and one in ToB.

--Saerileth's lovetalks and banters are extensive.

--Watch your reputation closely, because she will.

--Watch your alignment closely, because she will.

--Be careful of giving her evil items to carry.

--If you don't take Saerileth the first time you meet her, then you can never take her.  And if you drop her, she is forever gone. She is not summonable by the Fate Spirit in ToB.

--Make sure you do her "Kesevar" quest BEFORE fighting Bodhi for the final time.


Some notes on playing with Saerileth (possible spoilers):

--Saerileth will not join a party led by an evil <CHARNAME>. She will not even spawn into the game.

--Saerileth has strong objections to the thieves' guild quests. If you want to have both Saerileth and Edwin, get him first!

--Yes, Saerileth really *is* protected from evil, despite the lack of shiny flashes on her avatar. We thought it would be too annoying to have that on her permanently, so we removed the appearance. The protection is still there, though.

--The "flowers for Saerileth" option can be accessed only after the Underdark, in a committed romance. Go to Imnesvale, outside the inn.

--The PC must have at least a 16 Charisma to romance Saerileth.

--If the PC's Charisma score drops below 16, the romance ends.

Compatability notes:

--Saerileth is not compatible with the Kiara/Zaiya mod because of that mod's disabling of Watcher's Keep until ToB.

--There is nothing to prevent you from installing a concurrent romance patch, but if you do, there will be bugs.  And there will be *nothing* we can do about it. Saerileth does not support concurrent romancing.

Notes on the Poetry:

For bard-specific banter, poetry taken from Sonnet 147, Hamlet, As You Like It, and The Tempest. For Haer'dalis poetry in TOB, it is Sillara's.

Note on Lovetalk music:

Thanks to toughluck who got it for us. It's "Campaign Music 9" from the game "Heroes of Might and Magic III". Thanks for the info, Moongaze.

Note on Voicing:

Sillara of the Tamari is the voice of Saerileth. Sir Kalthorine is the voice of Lord Edorem.  Moongaze is the voice of Kesevar. nethrin is the voice of Gunshain. Thanks everyone for lending us your vocal chords!

P.S. SAERI998.ogg and SAERI999.ogg are just there as a joke. They don't actually show up in the game.

Note on Salvanas-PC interaction:

The following Saerileth fans can find their suggestions in the PC's reaction to Salvanas (v6): Undertaker, Raziel, Dead_Ghost, Wistrik, Lord Kain, Loké, Moongaze, Deathsangel, Phil, happypg, and MajorTomSawyer.

Note on installing kill-able Edorem:

In the Creatures folder, you will find an NSEDFAKE.cre and NSEDOREM.cre.  Throw the NSEDOREM.cre file in the trash.  Then, rename NSEDFAKE.cre to NSEDOREM.cre.  There.  Now you have an Edorem whom you can *murder*.  I hope you feel better.  Oh, don't *murder* him until after he gives you the Hammer of Tyr.

Note on Saerileth's new areas:

Spells cannot be used in these new areas.  However, there is a way to work around this: if you find yourself having considerable trouble with any battles in the new area(s), just equip your mage's or priest's spells in their spell quickslots.  They can then cast their spells in their quickslots.  This will make the battle(s) much easier.

Notes on Saerileth's diction:

"Froward" is a word.  It is not a typo.  Please check your dictionary before reporting "mistakes".
« Last Edit: January 09, 2013, 10:20:57 PM by Solaufein »
               

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saerileth readme
« Reply #1 on: July 07, 2005, 04:35:50 AM »
UPDATED 2005.07.07
               

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« Reply #2 on: July 20, 2005, 03:36:14 PM »
UPDATED 2005.07.21
               

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« Reply #3 on: July 21, 2005, 03:25:19 PM »
UPDATED 2005.07.22
               

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« Reply #4 on: August 21, 2005, 09:16:43 AM »
UPDATED 2005.08.22
               

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« Reply #5 on: September 21, 2005, 06:16:34 AM »
UPDATED 2005.09.21
               

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« Reply #6 on: December 30, 2005, 04:56:53 AM »
UPDATED 2005.12.30
               

Offline Solaufein

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Re: Saerileth Updates
« Reply #7 on: April 10, 2010, 02:09:19 PM »
v1: The initial release of the Saerileth Mod.
« Last Edit: July 03, 2010, 08:45:38 PM by CoM_Solaufein »
My mods:
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Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Solaufein

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Re: Saerileth Website and Updates
« Reply #8 on: July 03, 2010, 08:45:51 PM »
v2: Fixed many typos.
Altered Saerileth's level to 10 and changed her hit points.
Altered script which triggers her first quest.
Altered Saerileth's starting coordinates in the Temple District.
Altered Saerileth's Chromatic Demon interjection in WK.
Added drow lust-chamber reaction.
Fixed arrows of ice for sale in the Saerileth mod store.
Gave vamped Saerileth additional dialogue.
Updated Saerileth's LoveTalk Music.
Added Lazarus/Hectan interjection in Saradush.
Altered demons to devils.
Added Carsomyr interjection.
Altered kidnapping-demon's moniker.
Added Lady Elgea interjection (with romance consequences).
Added Sethle (gravekeeper) interjection.
Added Yoshimo betrayal interjection.
Added Yoshimo heart interjection.
Fixed Nalia-kidnapping interjection.
Fixed a bug which prevented her friendship talks sequence from firing.
Fixed NPC-NPC romance trigger.
Added Claire, Sanik, and Ginia interjections.
Fixed response error in Saerileth 'divorce' LoveTalk.
Added Valygar joining interjection.
Added Mazzy imprisonment interjection.
Added first Phaere innuendo interjection.
Added hunted surface elf interjection.
Expanded some of the epilogues.
Fixed glitch in Saerileth-Phaere sequence.
Expanded fireside LoveTalk.
Added temple district cult prophet interjection.
Fixed infinite healing in devil's script.
Added Saradush harlot interjection.
My mods:
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Nikita
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Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Solaufein

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Re: Saerileth Website and Updates
« Reply #9 on: July 03, 2010, 08:46:02 PM »
v3: Corrected diction.
Added thief stronghold interjections.
Added Knights of Solamnia interjection.
Added Lavok interjection.
Added Abyss (Planar Sphere quest) interjection.
Added post-Spellhold Imoen dialogue for romance variable.
Fixed typos and clerical errors.
Another alternate portrait by Telmar added.
Fixed script error preventing two LTs from firing.
Added Altheia interjection.
Corrected her initial spell memorization.
Altered script which triggers first quest.
Adjusted script of vamped Saerileth.
Traified.
My mods:
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Nikita
IWD2 store

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Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Solaufein

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Re: Saerileth Website and Updates
« Reply #10 on: July 03, 2010, 08:46:13 PM »
v4: Corrected typos.
Added Anomen Knight/NotKnight comments and consequences.
Fixed the script and lengthened the timer for the NPC/NPC romance.
Added Svirfneblin city Balor interjection.
Added Wellyn and Llynis interjections.
Added Matron Mother betrayal comment.
Added Demogorgon altar content.
Added Soul Reaver check.
Added Unholy Avenger check.
Altered useability of Saerileth's ring.
Fixed LT error about Imoen and Chapter checks.
Fixed Saerileth's scroll icon.
Added various Tradmeet-quest interjections.
Added Saradush resurrection interjection.
Tweaked Renfeld interjection.
Renamed portraits to Bioware specifications.
Added Edwin murder interjection.
Fixed Talos necklace interjection.
Added kissing succubus interjection in Watcher's Keep.
Fixed the coding glitch which caused Saerileth to try to initiate LoveTalks after she had finished them.
Fixed friendship track talks.
Corrected LT 13's dialogue path.
Altered Saerileth's vamping/kidnapping cutscene.
Fixed a trigger in the NPC/NPC romance which prevented the final LT from firing if you had previously tried to romance her.
Updated Saerileth's default portrait.
My mods:
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The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Solaufein

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Re: Saerileth Website and Updates
« Reply #11 on: July 03, 2010, 08:46:24 PM »
v5: Added an extra flirt that allows Saerileth to rejoin your party in Baator.
Fixed a glitch in Edorem's last LT, allowing the party to rest.
Fixed scripting error which prevented a cutscene from ending.
Fixed scripting error which prevented her 7th ToB lovetalk from firing.
Corrected typos.
Replaced two Sigil store items with better ones.
Added lost child in the docks interjection.
Added Kangaxx body parts reactions.
Added Blackrazor reaction.
Added Human Skin Armor reaction.
Altered descriptions of three Sigil store items.
Corrected continuity error in drow lust chambers.
Added "flowers for Saerileth" sequence.
Corrected incorrect transfer of PC options in Imnesvale Mayor talk.
Altered NPC/NPC romance to only fire if the PC does not qualify to romance Saerileth.
Added two new epilogues.
Added Carsomyr interjection.
Fixed timing issue with ToB Cyric Lovetalk.
Altered voiced line that mispronounces Cyric's name.
Altered ToB quest NPCs' scripting.
Added friendship-track "love declaration" for male PC.
Altered trigger for her first quest if in-romance.
Added alternate route to Spellhold (reputation-dependent option).
Fixed interjections.
Added Haer'Dalis interjections in Sigil.
Added journal entries for Bodhi-napping.
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Solaufein

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Re: Saerileth Website and Updates
« Reply #12 on: July 03, 2010, 08:46:35 PM »
v6: Corrected a rejoining error after her vamping.
Corrected typos.
Fixed chapter global incrementation (2 to 3) in new Spellhold route.
Added description for Saerileth's crown.
Fixed quirk in J file that likes to randomly jump from one interjection to another, chaining them together.
Fixed Havun's infinite offers to take you to Spellhold.
Fixed reaction to Blackrazor.
Added description to Hammer of Tyr.
Added reaction to wanton slaying of Anomen.
Fixed Saerileth's long-distance joining dialogue.
Corrected her the spells memorization on her .cre.
Added three new LoveTalks.
Added Salvanas-PC post-Saerileth-pickup interaction.
Lengthened LT timer.
Altered Cleric of Tyr's spawn point.
Added a bit of explanation of new Spellhold path.
Fixed dragon's script and breath weapon.
Added reaction to PC's near-fainting in the asylum maze.
Corrected portrait naming issue that prevented display of her epilogue portrait.
Fixed scripting error in her interjection about Lathander statuette.
Added three new flirts (2 SoA, 1 ToB).
Fixed a bug in LT 6.
Fixed a bug in the Saerileth/Korgan fight.
Fixed a bug in the Saerileth/Anomen fight.
Fixed a bug in the Imoen LT.
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Solaufein

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Re: Saerileth Website and Updates
« Reply #13 on: July 03, 2010, 08:46:47 PM »
v7: Fixed scripting error for her Windspear Hills LT.
Corrected LT scripting.
Tweaked Ogre-Knights interjection.
Corrected Journal Entry error in her joining dialogue.
Included optional "killable Edorem."
Fixed Saerileth banter which refers to Squire Anomen even after he passes test.
Corrected typos.
Added portrait change for sexy Saeri in ToB.
Added more flirts for SoA and ToB.
Fixed continuity error in Havun's initial conversation.
Fixed chapter progression between Chs. 2 & 3 for Saerileth's alternate route to Spellhold.
Fixed error in LT 16.
Tweaked options in chat about how CHARNAME is feeling.
Fixed error in romance-ending option in Slayer LT.
Again, tweaked description of Hammer of Tyr.
Added additional epilogue for in-romance Elves.
Fixed a bug causing two of Saerileth's TOB LTs to fire for female PCs.
Fixed the bug which allowed the PC to work for the Order as well as Aran or Bodhi.
Corrected oversight which allowed Havun to spawn in after chapter 5.
Added an acquaintance of Haer'Dalis' to Sigil.
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester

Offline Solaufein

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Re: Saerileth Website and Updates
« Reply #14 on: July 03, 2010, 08:47:00 PM »
v8: Corrected typos.
Fixed incorrect chapter increments in alternate path to Spellhold.
Added toughluck's new Saerileth portraits.
Fixed Brynnlaw coordinates for a chapter 4 abduction.
Made the Paladin-only LT available earlier.
Added Cernd and Keldorn reactions to Saerileth romance.
Fixed pearl flirt.
Added post-Demogorgon interjection.
Coded against Azuredge and Firetooth (dagger).
Fixed Phaere option if Saerileth is not in the party.
Tweaked descriptions of Elemental and Hermes' shields.
Slightly tweaked the Charisma-item-stripping sequence.
Tweaked Edorem's .cre to prevent the "has nothing to say to you" in Hell bug.
Cleared up the Spellhold confusion in Havun's dialogue.
Altered the some of the conditions under which Saerileth will leave the party.
Made Saerileth permanently dead under certain conditions in her TOB quest.
Added a mention of the wedding in TOB.
My mods:
Dark Horizons
The Undying
Nikita
IWD2 store

Co-contributor:
Dark Side of the Sword Coast BG1 Weidu
Aurils Bane
Encounters
Saerileth
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester
Icewind Dale - Enhanced Edition beta tester