Recent Posts

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1
Calin / G3 Release
« Last post by Kitanna on March 03, 2019, 09:02:53 PM »
2
Calin / Re: Calin Progress Report
« Last post by Kitanna on January 12, 2019, 03:19:01 PM »
Once i have it set up, you can report bugs at g3, until then please do it here


https://www.gibberlings3.net/forums/topic/29982-calin-npc-mod/
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Calin / Re: Calin Progress Report
« Last post by Kitanna on January 12, 2019, 02:23:37 PM »
Getting ready to release the mod SOA only til TOB is finished. It has been updated for EE.  Will post a link in a few minutes
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Calin / Re: Calin Progress Report
« Last post by Kitanna on January 10, 2019, 08:13:14 AM »
Having a problem getting a script to work, somehow I broke it because I had it working.

This is the same script for Edwin and Anomen and it works for them.... and did for Neht...

IF
 Global("KKNehReacts","GLOBAL",1)
InParty(Myself)
!StateCheck(Myself,CD_STATE_NOTVALID)
!StateCheck(Player1,CD_STATE_NOTVALID)
THEN
RESPONSE #100
StartDialogueNoSet(Player1)
END

the dialogue, again same for edwin and ano and works for them and now... it only works for neht if the pc clicks on him...

APPEND SK#NehtJ

IF WEIGHT #-1 ~Global("KKNehReacts","GLOBAL",1)~ KKNehReact

Berelinde and i had this working years ago and now I want to throw calin in the recycle bin and click shred.


this is the tp2 section

ACTION_IF FILE_EXISTS_IN_GAME ~SK#Neht.dlg~ THEN BEGIN
  COMPILE ~Calin/Crossmod/KKNehReact.d~
          ~Calin/Crossmod/KKNPCConflicts2.d~
          ~Calin/Crossmod/KKNeht.baf~
END           
 
EXTEND_TOP ~AR0700.bcs~ ~Calin/Scripts/KKAR0700.baf~
EXTEND_BOTTOM ~cut218g.bcs~ ~Calin/scripts/kkTess02.baf~
EXTEND_TOP ~anomen.bcs~   ~Calin/Scripts/KKAnomen.baf~
EXTEND_TOP ~edwin.bcs~   ~Calin/Scripts/KKEdwin.baf~

anyone know what I did you break this?

I tried  EXTEND_TOP ~SK#Neht.bcs~    ~Calin/Crossmod/KKNeht.baf~

still no


5
Calin / Re: Calin Progress Report
« Last post by Kitanna on January 01, 2019, 10:05:25 AM »
I know no one comes to this site anymore, but I feel the need to post this on the off chance someone does see it.  I threw together a website because I no longer have anywhere to host Neht and it would be a shame if no one could download the mod anymore if I went away again.  You can find it here

https://sites.google.com/view/kitannas-corner/home

I'm using dropbox because I know it will remain there until I remove it and because I have no other choice.

Progress has been a little slow because, after 8 years has past since writing the SOA part, I don't remember any of it. I don't remember anything about BG2, the quests, companions... any of it.
Also I was working on Navarra because content for her kept popping in my head. I have since decided to scrap Navarra so, I will be playing bg2 and reacquainting myself with the game so I can finish TOB.  I'm no longer capable of writing a romance but I will do my best to make the ending of Calin's a good one.
6
Neh'taniel / Re: BG2:EE Support
« Last post by Kitanna on December 15, 2018, 08:44:47 PM »
7
Neh'taniel / Re: Download Link
« Last post by Kitanna on December 15, 2018, 02:41:38 PM »
Do not use this this link for the new version.  Get it here https://www.nexusmods.com/baldursgate2ee/mods/27

You can get download links here at my web page  https://sites.google.com/view/kitannas-corner/home
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Neh'taniel / Re: BG2:EE Support
« Last post by Kitanna on December 14, 2018, 06:57:27 PM »
I uploaded the new version 6.0 just dont try to play it on old bg2
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Neh'taniel / Re: BG2:EE Support
« Last post by Kitanna on December 14, 2018, 06:32:07 PM »
The version is ready for EE but it will NOT install on old BG2. It is being looked into.
10
Neh'taniel / Re: Anyone visit this site anymore?
« Last post by Kitanna on December 13, 2018, 04:19:55 PM »
That makes sense LOL And GS as well as Spellhold have been down at least a week. That's how long I have been checking.
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