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Dark Side of the Sword Coast / Re: DSotSCv101b
« Last post by hippofant on September 15, 2017, 06:18:24 PM »
Item amulds04 has the wrong timing mode, so that it's trying to poison everybody in the party on pickup.
Item amulds12 has a saving throw attached to its portrait icon effect.
Item ringfsh is usable by monks and barbarians, and I think it's supposed to be druid-only? Also, its alignment restrictions don't interact well with mods that remove alignment restrictions from druids.

There's a conflict with the Dark Horizons mod over the use of the global variable DragonDead, which Dark Horizons uses in a short quest in Second Cloakwood (AR2100). This causes Jeremy to not spawn properly in Nashkel.

Lord Daerthmac (VAMPM2) and Clairis' death scripts aren't executing at all on death. Clairis also doesn't spawn with Daerthmatc in their ... third (?) appearance; she spawns in slightly later, I assume because of how the script is processed.

ARR010 has a half-ogre who spawns Roe's letter to Mirianne for some reason.
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Dark Side of the Sword Coast / Re: DSotSCv101b
« Last post by Red Carnelian on September 14, 2017, 12:31:39 PM »
Noted a few things to sort out

NPC characters need their level characters reviewing. Bub is at level six when you meet him in chapter 1.
Mulahey's Cyric symbol needs redoing to new format
Sparks spell doesn't seem to work right
Icebolt bam needs tiding up for the spell book
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Noobers Dwarven Hammer / Re: Missing People?
« Last post by BR4ZIL on September 06, 2017, 09:32:49 PM »
Hey folks, i been awol for more than 3 years i belive.

But recently i have taken interest in Baldur's Gate again, i am not sure am going to return to modding, but its good to see some old faces here :D
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Mod Room / Soul Exchange Mod Forums
« Last post by Aion on August 31, 2017, 02:23:42 PM »
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Noobers Dwarven Hammer / Re: Missing People?
« Last post by Redrake on August 22, 2017, 10:39:55 AM »
Bump...
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Noobers Dwarven Hammer / Re: The Cafe of Broken Dreams
« Last post by Redrake on August 22, 2017, 10:39:10 AM »
Now, here's a blast from the past.

I came back...

 ;D

Haven't played any IE games in the past 4 years.

And just 2 weeks ago I started playing BG2 with an older character from BG1 TuTu. A Kensai dualed to cleric..
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Dark Side of the Sword Coast / Re: DSotSCv101b
« Last post by Solaufein on March 12, 2017, 09:47:27 AM »
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Dark Side of the Sword Coast / DSotSCv101b
« Last post by Red Carnelian on January 31, 2017, 02:24:17 PM »
This version of DSotSC is for BG:EE v2.0+ and is SOD friendly.

I've been through and tested the main quests and everything works as expected but I'm sure there will be the odd bug here and there.

I'll let this run as a beta for a while as I'm still testing it. If anyone finds any bugs please post them in this thread.

The german version will need revision as journal entries have been redone.
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Dark Side of the Sword Coast / Re: Dark Side of the Sword Coast Screenshots
« Last post by Red Carnelian on January 26, 2017, 12:57:09 PM »
Here are some screenshots of the BGEE v2.0+
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Dark Side of the Sword Coast / Re: Updating to BG:EE version 2.0
« Last post by Red Carnelian on January 14, 2017, 01:08:42 AM »
Thanks for the help.

I've been through all the main quests and sorted out any issues. I still need to check the joining and leaving routines of the NPC's and have a finale run through. The items need looking at again sometime but over the years I think they've more or less been balanced out.
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