Baldur's Gate Mods
August 04, 2015, 03:53:05 PM *
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1  Released Mods / BG1 NPCs for SoA / Re: Zelink mod on: July 28, 2015, 08:46:35 PM
I downloaded it from sendspace and Norton started to freak out about malware. I ran Malwarebytes and got 76 hits. I am now cleaning my computer and I would advice anyone else to do the same if they downloaded it from there. I'm uploading the mod now, malware free that is.
2  Released Mods / Baldur's Gate: Enhanced Edition Mods / Re: Level 40 Rule Set/High Level Abilities Information & Discussion on: June 08, 2015, 09:23:54 PM
You can post the weidu log here as an attachment.
3  Released Mods / Baldur's Gate 2: Enhanced Edition Mods / Re: TeamBG's Armor Pack For BG2EE Info/Feedback on: June 08, 2015, 09:23:10 PM
Only took me a couple of months to get to this. Renamed the creature file so its not 9 characters long. The creature file is renamed to eight characters long and the area file . baf has been changed. New version uploaded 1.02
4  Released Mods / Yasraena / Re: Problem with FireFlower on: May 15, 2015, 10:33:43 PM
Its been a while since I played other's mods so I don't know.
5  Released Mods / Yasraena / Re: Sound file problems on: May 15, 2015, 10:32:58 PM
6  Mods in Progress / Ginafae Romance / Re: Ginafae Stats and Bio on: May 15, 2015, 10:29:37 PM
You probably want to reshuffle her stats if you changed class.
7  Released Mods / Yasraena / Re: Sound file problems on: May 11, 2015, 08:04:18 PM
That's strange. The odddec.exe file was missing from the audio folder. All of the older versions had it. I put it back in the audio folder and uploaded a new version.
8  General Discussion / Noobers Dwarven Hammer / Re: The Cafe of Broken Dreams on: May 09, 2015, 08:33:33 PM
A lot of silent observers. We have had over a million hits in a couple of months but no posting.  Angry
9  Mods in Progress / Ginafae Romance / Re: Ginafae Status/Updates on: May 09, 2015, 08:27:00 PM
Good news. Get it released.  Smiley
10  Released Mods / Dark Side of the Sword Coast / Re: Dark Side of the Sword Coast Screenshots on: April 24, 2015, 09:15:42 PM
11  Released Mods / Dark Side of the Sword Coast / Dark Side of the Sword Coast Screenshots on: April 24, 2015, 09:12:33 PM
The adventure begins.
12  Released Mods / Dark Side of the Sword Coast / Re: Bugs on: April 24, 2015, 09:05:37 PM
The English read-me is misnamed.  Specifically, "dsotscBGEE\readme_ds~ (2).htm" should be "dsotscBGEE\readme_en.htm".
Next version will have a new readme.
13  Released Mods / Dark Side of the Sword Coast / Re: Bugs on: April 24, 2015, 09:05:05 PM
This weekend. This version will remove the stack installs. No other fixes since I haven't heard of any other problems with the EE version.
As for your other problem.

I've heard that people are getting these error messages from time to time:
Your session timed out while posting. Please try to re-submit your message.
Session verification failed. Please try logging out and back in again, and then try again.
and so on.

Ive had that problem as well and I'm the administrator here. Its a browser problem I suspect. What I did to correct this, I use Firefox, is:
Find the cookies for baldursgatemods and delete them all, close the browser and then restart the browser to make it work.
Probably the same on other web browsers.
14  The Game Room / Baldur's Gate - Enhanced Edition / Re: Help with transfer to ToB on: April 21, 2015, 08:39:04 PM
You could use a saved game editor and place the items in your inventory.
15  Released Mods / Dark Side of the Sword Coast / Re: Bugs on: April 21, 2015, 08:31:45 PM
Well that is going to get fixed. I recall the arrows and such increased the stacks but the other things like the hand held weapons I don't remember. No need for this to be in the game. If people want to increase the stacks of arrows and bolts, they can do it with a saved game editor.
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