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Topics - Raven

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1
Ginafae Romance / Ginafae Screenshots
« on: May 17, 2015, 12:20:41 PM »
Ginafae's paper doll. The default of a fighter/mage is the fighter paper doll. Which doesn't go with her portrait. Selecting the mage doesn't go either because if gives the robes look to it. The closet would be the thief paper doll. This has the hood over her head, which is the logical thing for a drow in a city full of mostly humans. We all know surfacers have no love of a drow. Any drow would try and hide their features from others while traveling on the surface.

2
Vampire Tales / Item Upgrade List
« on: November 20, 2013, 01:46:50 PM »
Daystar +2

Sunblade: Daystar
Whether created specifically for use in the service of Torm or appropriated at some point in the long history of the church, paladins of the Loyal Fury have made good use of Daystar in their battles against evil undead. Through magic or blessing it is empowered with the Sunray, a force of pure life energy so potent that it slays both living and unliving.

STATISTICS:

Charge abilities:
– Sunray once per day
 Damage: 3d6 (Save vs. Spell or be blinded for 1 turn)
 Undead: An additional 1d6 points of damage per level of caster (Save vs. Spell or be destroyed)
 Range: 20 ft.
 Area: 20-ft. radius

THAC0: +2, +4 vs. evil creatures
Damage: 1d8+2, +4 vs. evil creatures, does double damage against undead
Damage type: Slashing
Speed Factor: 3
Proficiency Type: Long Sword
Type: One-handed
Requires:
 6 Strength

Weight: 2

Daystar (Enhanced)

Sunblade: Daystar
Whether created specifically for use in the service of Torm or appropriated at some point in the long history of the church, Paladins of the Loyal Fury have made good use of Daystar in their battles against evil undead. Through magic or blessing it is empowered with the Sunray, a force of pure life energy so potent that it slays both living and unliving.

STATISTICS:
Special Abilities (once per day):
Sunray
 Damage: 3D6 (save vs. spells or be blinded for 10 rounds)
 Undead: an additional 1d6 points of damage per level of caster (save vs. spells or be destroyed)
 Range: 20 ft
 Area: 20 ft radius

New Ability
User is immune to level drain when equipped.

THACO: +3 bonus, +4 vs. evil creatures
Damage: 1D8 +3, +4 vs. evil creatures, does double damage against undead
Damage type: slashing
Weight: 2
Speed Factor: 3
Proficiency Type: Long sword
Type: 1-handed
Requires: 6 Strength

Need:
Daystar Sword
The heart of the evil Kali cult leader Lilith
9,000 gold
Daystar Sword

3
Announcements / Alora, Encounters and Vampire Tales for BG2EE
« on: November 17, 2013, 12:07:59 AM »
Alora, Encounters and Vampire Tales are compatible for Baldur's Gate 2: Enhanced Edition. It wasn't a painful process to do, simple really.
You can find the mods in the Baldur's Gate II: Enhanced Edition download section.
Enjoy! :)

4
Vampire Tales / Enhanced For BG2 Enhanced
« on: November 16, 2013, 11:59:55 PM »
I've been up all night tinkering with this mod and Alora so they can be compatible with the Enhanced Edition of BG2. Now they are. Follow the download links and enjoy.

I'm going to bed.

5
Vampire Tales / Dark Ritual 1.01 Up For Download RES
« on: December 23, 2012, 11:44:13 PM »
Feb 13, 2004 9:30 am    

Fixes For Version 1.01

*Fixed the Cult of Kali going hostile on you before they even talk to you.
*Fixed a problem with Ratava dialogue that had the wrong item code for the Blade of Roses.
*Fixed a few spelling errors.


Can be found in the Download links

6
TeamBG.CoM Mod Translations / Cassius Translations
« on: August 06, 2012, 06:51:45 PM »
Cassius has been translated into these languages:

German
Czech
Italian
French

7
TeamBG.CoM Mod Translations / Alora Translations
« on: August 06, 2012, 06:45:28 PM »
Alora has been translated into:

German
Russian



I welcome many more.

8
Daughter of the Drow / DotD Items
« on: August 05, 2012, 12:13:58 AM »
Posted: Mon May 26, 2003 3:26 am    

Listed below are some of the personal items that Liriel has. There will also be items from both Icewind Dales and Planescape Torment. Comments or anything start another thread because I am going to close this to keep it "clean" for updates.

Liriels Drow Cloak

This is one of the few items that has survived the Underdark that Liriel has brought with her.

STATISTICS

Immunity: to normal weapons
Hide in Shadows: bonus 50%
Poison Resistance: 25%

Liriel's Drow Chainmail +3

Liriel's Drow chainmail armor. Tailored made just for Liriel it enables her to cast spells, offer her good protection and a resistance to fire.

STATISTICS:

Bonuses: +40% Resistance to fire damage
Armor Class: 2
Weight: 9
Requires: 8 Strength
Not Usable By:
Non Elves
Evil Alignments
Druid
Mage
Thief

Long Sword of Fire +3

One of Liriel's favorite weapons, the Long Sword of Fire, does an excellent job of eliminating those foes who get in her way especially trolls.

STATISTICS:

2D4 Fire Damage
THACO: +3 bonus
Damage: 1D8 +3
Damage type: slashing
Weight: 2
Speed Factor: 2
Proficiency Type: Long Sword

Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage

Throwing Spiders

Throwing Spiders: In some drow cities, specially-made throwing stars have become popular. Known as "throwing spiders," they're similar to shuriken in size and form, and like shuriken, three can be thrown in a single attack. Unlike shuriken, they cling to and bite (or burrow into) any target they hit, though the movements they make are very subtle indeed. Once a throwing spider hits, it sticks to the target and attacks as a tiny animated object (see Monster Manual for statistics). A throwing spider has hardness 10 and a grapple bonus of -9. It cannot move until after it is thrown, in which case it moves only to attack the target to which it is attacked. Its enhancement bonus of +1 applies to the attack and damage rolls it makes as an animated object.

Once attached, a throwing spider attacks its target once each round until removed, destroyed, or commanded to cease by its thrower. A throwing spider that misses its target or that is removed or ordered to stop attacking becomes inert until it is thrown again. Calling off a throwing spider is a free action, and the thrower must be within 50 feet of the spider to do so.
STATISTICS:

Combat Ability: Poison
1 hit point damage to target every 3 seconds.

THAC0: +1 bonus
Damage: 1D4 +1
Damage type: missile (piercing)
Weight: 0
Speed Factor: 1
Proficiency Type: Dart
Type: 1-handed
Not Usable By:
Cleric

9
Ginafae Romance / Stats
« on: August 04, 2012, 05:11:32 AM »
Stat wise are they too powerful, not enough or just right?

10
Scripting & Dialog Editing / Romance Scripting
« on: July 27, 2012, 05:42:05 PM »
So how does one go about scripting for romances?

11
BG2 Subrace Mod / Subrace Mod Part 2
« on: July 11, 2012, 06:42:36 AM »
Posted: Wed Aug 20, 2003 5:23 am    

Continue here. Seems like the last post and some other posts on this board have become corrupted.

12
Items / Making Upgradeable Items in Baldur's Gate
« on: July 11, 2012, 06:27:41 AM »
Making upgraded items in Baldur’s Gate is not difficult, just a little bit time consuming. This is an example of Magnus’s dialogue when you ask him to see if you have any items he can upgrade for you. Lets take an example of an item and walk you through this tutorial.
Code: [Select]

IF ~~ THEN BEGIN 10
  SAY ~Well <CHARNAME> lets see what ye 'ave eh?~
  IF ~PartyHasItem("misc1b")
~ THEN REPLY ~How about this butter knife? I can not think of many uses for it.~ GOTO 11
  IF ~PartyHasItem("sw2h06")
~ THEN REPLY ~How about the Spider's Bane Sword? Any way this can be improved?~ GOTO 12
  IF ~PartyHasItem("sw1h24")
~ THEN REPLY ~I have this Flame Tongue Sword can anything be done with this?~ GOTO 13
  IF ~PartyHasItem("sw1h23")
~ THEN REPLY ~Anything you can do with this scimitar?~ GOTO 14
  IF ~PartyHasItem("ring02")
~ THEN REPLY ~Anything you can do with the Ring of Fire Resistance?~ GOTO 15
  IF ~PartyHasItem("helm07")
~ THEN REPLY ~Anything you can do with the Helm of Balduran?~ GOTO 16
 [b] IF ~PartyHasItem("chan03")
~ THEN REPLY ~Anything you can do with the Mail of Dead chainmail~  GOTO 17[/b]
  IF ~PartyHasItem("bow04")
~ THEN REPLY ~Anything you can do to improve this long bow?~ GOTO 18
  IF ~PartyHasItem("bow08")
~ THEN REPLY ~How about the Eagle Bow? Can you do anything with this?~ GOTO 19
  IF ~PartyHasItem("belt04")
~ THEN REPLY ~How about the Girdle of Piercing? Can you do anything with this?~ GOTO 20
  IF ~PartyHasItem("ax1h03")
~ THEN REPLY ~How about the Battle Axe +2? Can you do anything with this?~ GOTO 21
  IF ~PartyHasItem("misc52")
~ THEN REPLY ~How about this wyvern head? Can you do anything with this?~ GOTO 22
  IF ~~ THEN REPLY ~Never mind I'll be on my way.~ GOTO 5
END

Ok lets work with the Mail of the Dead:

IF ~PartyHasItem("chan03")
~ THEN REPLY ~Anything you can do with the Mail of Dead chainmail~  GOTO 17


That part of the code is checking to see if you have the item in question CHAN03 which is Mail of the Dead. Which we do so lets jump down to statement 17 to see if we meet any more requirements of this upgrade.

Code: [Select]
IF ~~ THEN BEGIN 17
  SAY ~Chainmail of the Dead ye say? Now that's why I like to hear, working with good old armor. Hmm what kin I do to improve it... I know I kin make it offer better protection fer ye. All I need besides this is a diamond, potion of defense and 4000 gold pieces. How about it?~
  IF ~~ THEN REPLY ~No, not right now.~  GOTO 5
  IF ~PartyHasItem("chan03")
PartyHasItem("misc42")
PartyHasItem("potn24")
PartyGoldGT(3999)
~ THEN REPLY ~Sure thing. Go ahead and make it.~ DO ~TakePartyGold(4000)
TakePartyItem("chan03")
DestroyItem("chan03")
TakePartyItem("misc42")
DestroyItem("misc42")
TakePartyItem("potn24")
DestroyItem("potn24")
GiveItemCreate("maforg07",Player1,1,1,1)
~ EXIT
END

Ok in order to upgrade this item we need a diamond (MISC42), a Potion of Defense (POTN24) and 4000 gold. The PartyGoldGT(3999) checks to see if you have 3999 or greater in gold. If you do not meet any of those requirements you will not get this reply:
~ THEN REPLY ~Sure thing. Go ahead and make it.~ DO ~TakePartyGold(4000)

The reply you will get is:

IF ~~ THEN REPLY ~No, not right now.~  GOTO 5

We have the requirements to make this item, so lets continue.

We take the party’s gold, TakePartyGold(4000) and we take the items like TakePartyItem("chan03") and destroy it DestroyItem("chan03") so its not on Magnus if you decide to attack him , kill him and get your items back.

Now we give you the new item GiveItemCreate("maforg07",Player1,1,1,1) and place it in your inventory.

It takes a while to code out and think about the possible formulas for upgrading an item but its not that difficult to do with time and practice. I hope this sheds some light on upgrading items in Baldur’s Gate.



13
Noobers Dwarven Hammer / Welcome Back
« on: July 11, 2012, 06:27:00 AM »
Welcome back from the dead.

14
Tool/Utility Discussion / Toolset
« on: July 11, 2012, 06:26:59 AM »
Can someone make a cool tool set like they use for Dragon Age of the NWN series? Some of these ancient tools crash and burn. :(

15
Ginafae Romance / Changes Part 2 RES
« on: April 05, 2012, 10:59:12 PM »
Posted: Sun Sep 14, 2003 7:47 am    

Sorry about locking the first post but it got corrupted during the forum problem. Now where were we?

"In my absence I've been thinking long and hard about this descision. I am not going to use Liriel but a character of my own creation for this mod. As much as I love Liriel I feel uneasy taking on someone elses creation. So now I will be using my own creation and she is a drow character that I've used when I played my games.

Even though I am still in the idea stage of reorganizing things Dynaheir will be NPC #2 in this mod still.

More later on."

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