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BG1 NPCs for SoA / UPDATE: EE-EET-compatibility +TRA-ifed version
« on: June 22, 2020, 01:21:11 PM »
​Hello!
Firstly, I want to thank Smiling Imp for a wonderful mod!
Secondly, I want to inform that I (and tipun from our Russian forum of BG's fans - Arcanecoast Team, which helped me a lot to solve some problems) added EE and EET compatibility to the mod. Fixed many bugs. Also, the mod is fully translated into Russian!
Smiling Imp didn't mind updating the mod: http://www.baldursgatemods.com/forums/index.php?topic=7774.msg78852#msg78852

Link: https://www.dropbox.com/s/6hj69wxxe96aahh/BG1NPC%20SoAToB.rar?dl=0
Alternate link: https://drive.google.com/file/d/1kK61aJerC2SEfwphEP82xyeAjsfLCymS/view?usp=sharing

So, the version with my improvements includes:

1. Mod traifyed

2. Reworked the code for installing components - now you can install any NPCs separately from each other (for example, only Shar-Teel)

3. Added EE-adaptation of the journal entries (according to this instruction)

4. Added iconv-transcoder (so that the mod is installed both on the EE version, where a UTF-8 encoding is required, and on the "vanilla" version in any languages where other encodings are required)

5. The chapter variables for EET were renamed and everything else is done too according to the instructions from here

6. Modified the sound installation to the LAF HANDLE_AUDIO END command to simplify this process, as described in this thread.

7. Variants of TIS files for the EE version (TIS V2 + PVRZ) were created and the code for installing different TIS files depending on the installed version of the game was added to the tp2-file. Thanks to the help of tipun from from Russian forum of BG's fans!
Added conversion of MOS files for EE using the Tile2EE program from Argent77

8. Fixed installation error that occurred due to the fact that the old IC_YUANTI3 animation did not match the new EE-version where it was replaced with YUAN-TI_PRIEST. Verification in the tp2-file has been added:

Code: [Select]
ACTION_IF GAME_IS "bg2ee eet" BEGIN
      OUTER_SPRINT yuanti_animation YUAN-TI_PRIEST
   END ELSE BEGIN
      OUTER_SPRINT yuanti_animation IC_YUANTI3
   END


Thanks DavidW for instructions on how to solve this problem.

9. Fixed several errors that were written about in this thread: http://www.baldursgatemods.com/forums/index.php?topic=8310.0 (a two .d and one .baf 'fix, and a one .cre-ature from the BW Fixpacks)

10. Updated WeiDU-installer.

11. Versions of portraits with other sizes required for the EE version have been created, as described in the instructions.

12. Fixed a bug where the game crashed in a conversation with Kagain, if the "Store w/Vanilla Items Only" component was installed and the player selected the response option that opens the StartStore("bg1npc5",LastTalkedToBy()). The reason was that when installing this component, the BG1NPC5.sto file, required during the dialogue, was not copied to the Override folder.

13. EET_NPC_TRANSITION function was added to all NPCs with EET installed (necessary for calling through the Fate Spirit in the EET, otherwise the character development in SOA was not taken into account after the call). Thanks to the help of tipun from Russian forum of BG's fans!

14. Added Russian translation

15. Added and fixed checks for all current new versions of "parallel" mods, also adding these NPCs (to prevent duplication of the same character in the game and the appearance of bugs):
Skie - The Cost of One Girl's Soul
Yeslick SoA/ToB
Alora NPC
Xan for BG2
Kivan and Deheriana Companions for BG2
Coran_for_BGII
Branwen for BG2
Quayle BG2
Tiax for BG2
Safana in Amn
Sir Ajantis BG2
Romantic Encounters BG2 (Eldoth)
NEJ (Shar-Teel)
Tortured Souls (Dynaheir)
The Darkest Day (Kagain, Yeslik, Kivan, Shar-Teel, Xzar, Montaron)

16. And much, much more (full changelog is available in the readme folder)!

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