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Messages - Red Carnelian

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Dark Side of the Sword Coast / DSotSCv101b
« on: January 31, 2017, 02:24:17 PM »
This version of DSotSC is for BG:EE v2.0+ and is SOD friendly.

I've been through and tested the main quests and everything works as expected but I'm sure there will be the odd bug here and there.

I'll let this run as a beta for a while as I'm still testing it. If anyone finds any bugs please post them in this thread.

The german version will need revision as journal entries have been redone.

You can get the latest version here dsotscv101b

Here are some screenshots of the BGEE v2.0+

Dark Side of the Sword Coast / Re: Updating to BG:EE version 2.0
« on: January 14, 2017, 01:08:42 AM »
Thanks for the help.

I've been through all the main quests and sorted out any issues. I still need to check the joining and leaving routines of the NPC's and have a finale run through. The items need looking at again sometime but over the years I think they've more or less been balanced out.

Dark Side of the Sword Coast / Re: Updating to BG:EE version 2.0
« on: January 10, 2017, 01:33:10 PM »
I fixed the Claris cut scene which originally went to a blank space. I can't believe this has been like this for so long. Well now it makes sense.  :)

Baldur's Gate 2: Enhanced Edition Mods / Re: TDD Install Problem
« on: December 28, 2016, 08:14:49 AM »
I haven't installed this in some time on the original version but I'm sure I managed to install it without any installation issues. All I can recommend is make sure you have the TDD folder, Setup-TDD.exe and the Setup-TDD.tps in your BG2 game directory.

Baldur's Gate 2: Enhanced Edition Mods / Re: TDD Install Problem
« on: December 23, 2016, 03:22:56 AM »
The version you are trying to install hasn't been converted to work with BG2:EE as yet. There is a version being worked on I believe that will work with EET over on the G3 forums.

Here you can find a list of compatible MODS for BG2:EE

Dark Side of the Sword Coast / Re: Updating to BG:EE version 2.0
« on: December 17, 2016, 02:10:17 PM »
All problems listed in the forum have been fixed. The spells still need sorting out and journal entries need better support.

Dark Side of the Sword Coast / Re: Updating to BG:EE version 2.0
« on: November 25, 2016, 04:52:41 PM »
So far I've corrected all the mapping and area issues. Time to fix the bugs and other issues that have been reported. :)

Stone of Askavar / Re: The Stone of Askavar V2.0
« on: November 13, 2016, 01:14:35 PM »
Version 2 is released. This version contains a french translation, some bug fixes and is BG:EE V2.3/SOD friendly  :D

Dark Side of the Sword Coast / Updating to BG:EE version 2.0
« on: November 11, 2016, 03:53:31 PM »
I'm going to pick this up and get a new version together. Sort out some bugs and the mapping issues. I think it will take a while.

Stone of Askavar / The Stone of Askavar V2.0
« on: November 01, 2016, 07:53:36 AM »
I'm putting together a new version incorporating a French translation and sorting out some text corrections, bugs etc between different versions of the game. 

Stone of Askavar / Re: Spider Cave inaccesible
« on: August 08, 2016, 11:03:48 AM »
ARS001 is the area code for the cave.

Stone of Askavar / Siege of Dragonspear and DSotSC Compatibility
« on: July 17, 2016, 02:56:28 PM »
Currently the Stone of Askavar is not compatible with any install of BGEE beyond v1.3. Only BGEE v1.3 is supported.

I have not carried out any testing with the new expansion. So if you have a successful install of the Mod then you are half way there.

If you intend to play this mod with DSotSC please install that Mod first to prevent some Stone of Askavar files being overidden.

There will be a compatible version sometime in the future.  :)

Also if you have problems getting around some of the quests in The Stone of Askavar there is a walkthrough in this forum to help you.


Dark Side of the Sword Coast / Re: Bugs
« on: February 03, 2016, 01:23:30 PM »
Jetlaya's joining dialog isn't right. For some reason two of the WEIGHTs have been commented out and one has been removed. The result is she starts talking to you as if she has already done so.

The SR maps for AR2400, AR5300 and AR5500 are missing making the transition between areas awkward. Rather than trying to fix the mapping issues with the existing code I suggest replacing it with code from the TUTU version.

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