TeamBG.CoM

Released Mods => Large Quest Mods => The Darkest Day => Topic started by: Hoppy on September 04, 2010, 07:49:30 PM

Title: The Darkest Day 1.14 bug reports
Post by: Hoppy on September 04, 2010, 07:49:30 PM
It will be a while before a new release so let's keep the bug reports here.
Title: The Darkest Day 1.14 bug reports
Post by: Lollorian on September 19, 2010, 10:03:33 PM
Heya Hoppy man ;D

Glad to see TDD got its own forum! Anyway, please have a looksie at this (http://www.shsforums.net/topic/45856-masterdisorders-bigworld-tactical-installation/page__view__findpost__p__500867) :P
Title: The Darkest Day 1.14 bug reports
Post by: Lollorian on September 19, 2010, 10:11:54 PM
Followup to above post :D

Why this happens (http://www.shsforums.net/topic/42220-fixes-for-the-big-fixpack/page__view__findpost__p__501586) and how it can be fixed (http://www.shsforums.net/topic/45856-masterdisorders-bigworld-tactical-installation/page__view__findpost__p__500878) :P And file that BWP will prolly use (http://www.shsforums.net/topic/42220-fixes-for-the-big-fixpack/page__view__findpost__p__501577) until TDD is updated ;D
Title: The Darkest Day 1.14 bug reports
Post by: Hoppy on December 20, 2010, 03:10:41 PM
Fixed in the reupload here.
Title: The Darkest Day 1.14 bug reports
Post by: Hoppy on December 20, 2010, 03:27:20 PM
Fixed the TP2 and removed the Worldmap check as well for TDD to patch a file.  No Area fix in TDD as the Worldmap Mod verions 8 and + should have it.
Title: Re: The Darkest Day 1.14 bug reports
Post by: Lollorian on September 29, 2012, 10:02:45 AM
Small little bug :P

TYRANT.ITM error: Ability #2 Effect #2 Opcode (174) - Non-existent Resource (CAS_M43.WAV)
- Changed into EFF_M43.WAV

You can find fixed versions of the above items in the attachments in this post (http://www.shsforums.net/topic/42220-fixes-for-the-big-fixpack/page__view__findpost__p__547608) :)
Title: Re: The Darkest Day 1.14 bug reports
Post by: Jarno Mikkola on January 06, 2018, 04:45:03 PM
There seems to be a file missing from the TDD v1.14 mod, it's the dd0903lm.bam, aka the "light map" for the dd0903 map. *
Or so reports this post (http://www.shsforums.net/topic/59655-game-crashes-when-resting-since-bg2-chapter-5/). It's this text:

---------------------Start Logging Session---------------------
 
ASSERTION FAILED!
File: CGameArea.cpp
Line: 5012
 
Exp: m_bmLum.GetResRef() != ""
 
Msg: Luminosity map missing: DD0903LM
Run Debugger?

--anyways, there's also a lot of small patches to the files in the BiG World Setup Fixpack (https://github.com/BiGWorldProject/BiG-World-Fixpack/tree/master/BiG%20World%20Fixpack/TDD) for the TDD, from years ago, that you might wish to take a look at. If this mod ever gets to be updated.

*or the missing file is a result of the Fixpack trying to fix the dd0903.are file.. anyways, comments here (http://www.shsforums.net/topic/59547-questions-about-the-bws-fixpack/#entry598310) or in this very thread will be welcomed.